As part of the Coursera Game Development and Design specialization by Michigan State University, I’ve finally made and released a game.
It’s a short visual novel with a few branching paths and endings, so there’s even a little bit of replay value.
The game was made using the Ren’Py visual novel engine.
Other tools used are: Gimp, Pyxel Edit and Notepad++.
The game has been made and tested in Windows, but unsupported Linux and Mac versions are offered as well for download.