Today I completed the next two parts in the third tutorial.
All in all not much progress was made, but at least the enemy is damaging the player now and there’s a visual representation of that on the screen. Yay 😉
Chapter 06 contained a lot of premade scripting, which might be useful as a reference later on, but as I mentioned, I prefer the way the previous tutorials did it.
But there were some very useful (but still basic) tips on creating the HUD, which seems to be really easy with Unity3D. Awesome!
Next time will probably just be Chapter 07: Harming Enemies. Since the video is over 40 minutes long, I don’t know if I’ll be able to complete anything after that.